DESIGNING AN INTERACTIVE VISUAL BOOK FOR INTRODUCING HUMAN BODY AND SENSES BASED ON STEM LEARNING FOR CHILDREN AGED 5-6

PUTRI, TARISHA OISINA (2026) DESIGNING AN INTERACTIVE VISUAL BOOK FOR INTRODUCING HUMAN BODY AND SENSES BASED ON STEM LEARNING FOR CHILDREN AGED 5-6. Undergraduate thesis, UPN Veteran Jawa Timur.

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Abstract

The design of this STEM (Science, Technology, Engineering, and Mathematics)-based interactive visual book is motivated by the importance of learning materials that can develop logical thinking skills, fine motor skills, and curiosity in early childhood. Based on observations at TK Negeri IV in Bekasi and TK Al-Wahyu in Surabaya, it was found that the interactive books used in schools are still limited, both in terms of content and the nature of interaction. Most of the available books focus only on storytelling and have not fully integrated the STEM approach. This situation highlights the need to develop interactive books that can support children’s logical thinking and fine motor skills through a STEM approach. The method used in this design is the Research & Development (R&D) method using the ADDIE model with a qualitative descriptive approach. Data were collected through observations, interviews, and Focus Conversation Group (FCG) with teachers, parents, and children aged 5–6 years. Observations were conducted to understand how children learn, respond to books, and interact with visual media; interviews were conducted to determine appropriate content for the book; and FCG were used to explore children’s preferences regarding colors, illustrations, and activity formats. The design concept adopts an interdisciplinary STEM education approach that integrates elements of science, technology, engineering, and mathematics with the theme of exploring the body and the senses. This book is categorized as Level A according to the guidelines issued by the Pusat Perbukuan BSKAP (2022), taking into account its design elements such as expressive illustrations, bright colors, easy to-read typography, a well-organized layout, and interactive activities tailored for children aged 5–6 years. The result of this STEM-based interactive visual book design can serve as a learning medium for early childhood education. Through interactive activities, children can learn while solving simple problems. This design is expected to serve as an alternative educational medium that is not only visually appealing but also plays a role in fostering logical thinking and fine motor skills, as well as enhancing children’s focus on learning from an early age.

Item Type: Thesis (Undergraduate)
Contributors:
ContributionContributorsNIDN/NIDKEmail
Thesis advisorWidyasari, WidyasariNIDN0020098901widyasari.dkv@upnjatim.ac.id
Thesis advisorAji, Restu IsmoyoNIDN0006019502restu.ismoyo@upnjatim.ac.id
Subjects: L Education > L Education (General)
N Fine Arts > N Visual arts
N Fine Arts > N Visual arts > N81-390 Study and teaching. Research
Divisions: Faculty of Architecture and Design > Departement of Visual Communication Design
Depositing User: tarisha oisina putri
Date Deposited: 29 May 2026 06:40
Last Modified: 29 May 2026 06:40
URI: https://repository.upnjatim.ac.id/id/eprint/53165

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