Al-Aliyyu, Mohammad Candra (2026) CARD GAME ABOUT DAILY HABITS FEATURING COMIC STRIP ILLUSTRATIONS ON THE DAILY LIVES OF TEENAGERS. Undergraduate thesis, UPN Veteran Jawa Timur.
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Abstract
Habits are one of the determining factors of a person’s quality of life, yet adolescents often struggle to understand and form habits. The lack of engaging and relevant media tailored to adolescents’ daily lives serves as the primary rationale for this design. This study aims to design a card game themed around the habit loop, featuring comic strip illustrations as a visual communication medium that can help adolescents understand the concept of habits while encouraging the formation of positive behaviors in their daily lives. The design method used is the Seven Stages of Design, with data collection conducted through interviews, Focus Group Discussions (FGDs), and observations. Data was analyzed using a consumer insight approach, consumer journey analysis, and the 5W+1H framework to formulate a concept that effectively targets the audience. The target audience for this design is male and female teenagers aged 18–21. The design outcome is a card game titled "KeBiasaCard," consisting of habit cards and interaction cards, complete with packaging and supporting materials such as a tote bag, mug, keychain, stickers, phone case, and notebook. This card game is expected to serve as an effective alternative non-formal learning medium in fostering awareness and the formation of positive habits among Indonesian adolescents. Keywords: card game, habit loop, comic strip, adolescents
| Item Type: | Thesis (Undergraduate) | ||||||||||||
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| Contributors: |
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| Subjects: | N Fine Arts > N Visual arts N Fine Arts > NC Drawing Design Illustration N Fine Arts > NE Print media |
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| Divisions: | Faculty of Architecture and Design > Departement of Visual Communication Design | ||||||||||||
| Depositing User: | Mohammad Al-Aliyyu | ||||||||||||
| Date Deposited: | 03 Jun 2026 04:00 | ||||||||||||
| Last Modified: | 03 Jun 2026 04:22 | ||||||||||||
| URI: | https://repository.upnjatim.ac.id/id/eprint/52835 |
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CARD GAME ABOUT DAILY HABITS FEATURING COMIC STRIP ILLUSTRATIONS ON THE DAILY LIVES OF TEENAGERS. (deposited UNSPECIFIED)
- CARD GAME ABOUT DAILY HABITS FEATURING COMIC STRIP ILLUSTRATIONS ON THE DAILY LIVES OF TEENAGERS. (deposited 03 Jun 2026 04:00) [Currently Displayed]
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