PERANCANGAN GAME LOKAL "ADIT'S DESTINY : A DARK JOURNEY”

Basori, Muhammad Iqmal (2026) PERANCANGAN GAME LOKAL "ADIT'S DESTINY : A DARK JOURNEY”. Project Report (Praktek Kerja Lapang dan Magang). Fakultas Ilmu Komputer, Surabaya.

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Abstract

This research provides a comprehensive overview of the Internship Training Program conducted at PT. Kinema Systrans Multimedia, specifically within the Infinite Learning division. Infinite Learning focuses on the development of vocational training courses relevant to the activities of Infinite Studios and the demand for skilled talent within the Nongsa Digital Park ecosystem. The history of PT. Kinema Systrans Multimedia and the partner profile of Infinite Learning, Infinite Studios, are detailed. PT. Kinema Systrans Multimedia is located at Jl. Hang Lekiu KM 2 Sambau, Nongsa, Kota Batam. Infinite Learning envisions becoming a leading provider of solutions in the technology, research, and development sector through training and education to increase the number of creative and innovative digital talents. The vision of Infinite Learning is to create independent and industry-accepted digital talents in Indonesia and the world. Their mission involves collaboration with various government agencies, research bodies, and educational institutions, recruiting instructors who meet industry standards, and engaging in continuous training and development. Chapter II outlines the organizational structure of PT. Kinema Systrans Multimedia, showing the hierarchy and functions of each department within the company. In Chapter III, the research focuses on the implementation of the Internship Training Program, including the duration and location of the internship and the program activities provided to participants. The internship program involves collaborative experience in developing a game application on the Unity platform for one semester. The achievement objectives encompass technical and soft skill aspects, and assessment methods include a capstone project and individual or group presentations. Literature review on game development concepts, typical RPG elements, and coding concepts are discussed in the internship implementation. An overview of the developed game, "Adit's Destiny: A Dark Journey," involves a story set in Java Island with fantasy and mystical elements. Role division and development timelines are detailed. The internship implementation includes the brainstorming process for the game's story concept, level design creation, game document design, and asset references. Each group member, including the author, has clear roles and responsibilities in the game development process. Chapter IV outlines the results of the internship, including the achievement of timelines, adaptation based on feedback, and success in creating a unique gaming experience. Suggestions for further development include continuous maintenance and improvement, content expansion, collaboration with communities, player data analysis, more effective marketing and monetization, and skill training. This research provides a comprehensive overview of the internship program at PT. Kinema Systrans Multimedia, focusing on the Infinite Learning division and the development of the game "Adit's Destiny: A Dark Journey." By successfully achieving goals and implementing development suggestions, this research can serve as a guide for companies and researchers in the field of game development and vocational training in the technology sector.

Item Type: Monograph (Project Report (Praktek Kerja Lapang dan Magang))
Contributors:
ContributionContributorsNIDN/NIDKEmail
Thesis advisorNurlaili, Afina LinaNIDN0013129303afina.lina.if@upnjatim.ac.id
Subjects: Q Science > QA Mathematics > QA76.6 Computer Programming
Divisions: Faculty of Computer Science > Departemen of Informatics
Depositing User: Muhammad Iqmal Basori
Date Deposited: 19 Jan 2026 08:58
Last Modified: 19 Jan 2026 09:04
URI: https://repository.upnjatim.ac.id/id/eprint/48873

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