Rancang Bangun Gamifikasi Latihan Mandiri Siswa SMA dengan RPG

Rulyawan, Muhammad Rizky Abiwafa (2025) Rancang Bangun Gamifikasi Latihan Mandiri Siswa SMA dengan RPG. Undergraduate thesis, UPN Veteran Jawa Timur.

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Abstract

The use of technology in the entertainment industry has advanced rapidly, including the application of gamification in education. This study aims to design and develop an educational application based on a Role-Playing Game (RPG) with turn-based mechanics to enhance high school students' learning motivation. The application was developed using the Multimedia Development Life Cycle (MDLC) method, which consists of six stages: concept, design, material collecting, assembly, testing, and distribution. The application employs character attributes aligned with specific subjects, such as Health Points (HP) for biology, Attack (ATK) for mathematics, Mana Points (MP) for chemistry, Defense (Def) for Bahasa Indonesia, Critical Rate (Crit Rate) for advanced mathematics, and Critical Damage (Crit DMG) for physics. Students can complete five main levels along with an additional level called Level EX. The application is a web-based platform developed using JavaScript, HTML, and CSS, featuring key elements such as character attributes, quiz practices based on UTBK problems, and combat against mobs. The research findings reveal that gamified quiz practices with an RPG genre can increase students' learning motivation. Testing conducted on 10 students over 15 days, from October 22, 2024, to November 5, 2024, showed that 9 out of 10 students felt motivated to practice quizzes using the application, with 5 students achieving the highest level (Level EX). These results indicate that the RPG-based gamification approach creates an interactive and enjoyable learning experience while helping students enhance their motivation for independent learning.

Item Type: Thesis (Undergraduate)
Contributors:
ContributionContributorsNIDN/NIDKEmail
Thesis advisorWibowo, NurNIDN0717037901nurcahyo.si@upnjatim.ac.id
Thesis advisorWahyuni, EkaNIDN0001128406ekawahyuni.si@upnjatim.ac.id
Subjects: L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools
L Education > LB Theory and practice of education > LB2300 Higher Education
T Technology > T Technology (General)
T Technology > T Technology (General) > T58.6-58.62 Management Information Systems
Divisions: Faculty of Computer Science > Departemen of Information Systems
Depositing User: Rizky Rulyawan
Date Deposited: 04 Feb 2025 08:36
Last Modified: 04 Feb 2025 08:36
URI: https://repository.upnjatim.ac.id/id/eprint/34579

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