Wihelmina, Chatarina (2026) DESIGNING A ROLE-PLAY-BASED BOARD GAME AS A MEDIUM FOR SOCIAL-EMOTIONAL LEARNING IN EARLY CHILDHOOD. Undergraduate thesis, UPN Veteran Jawa Timur.
|
Text (Cover)
22052010015_cover.pdf Download (7MB) | Preview |
|
|
Text (Bab 1)
22052010015_bab1.pdf Download (284kB) | Preview |
|
|
Text (Bab 2)
22052010015_bab2.pdf Restricted to Repository staff only until 3 June 2029. Download (2MB) |
||
|
Text (Bab 3)
22052010015_bab3.pdf Restricted to Repository staff only until 3 June 2029. Download (932kB) |
||
|
Text (Bab 4)
22052010015_bab4.pdf Download (10MB) | Preview |
|
|
Text (Bab 5)
22052010015_bab5.pdf Download (61kB) | Preview |
|
|
Text (Daftar Pustaka)
22052010015_daftarpustaka.pdf Download (122kB) | Preview |
|
|
Text (Lampiran)
22052010015_lampiran.pdf Restricted to Repository staff only until 3 June 2029. Download (5MB) |
Abstract
Empathy is a crucial aspect of early childhood social-emotional development, yet it has not been optimally addressed in early childhood education (PAUD), which still tends to focus on academic and verbal aspects. A lack of direct social experiences and excessive use of electronic devices also contribute to low levels of empathy in children. Therefore, there is a need for interactive learning media that can help teachers stimulate empathy in a concrete way. This study employs a design method using Robin Landa’s 5-phase design process approach. Data were collected through observation, interviews, and Focus Group Discussions (FGDs), and analyzed using the 5W+1H method, fishbone analysis, and Consumer Insight to develop the concept and design direction. The design outcome is an educational board game based on role-play, designed as a social-emotional learning medium for children aged 5–6 years. This game integrates everyday life scenarios and sensory play activities to help children recognize emotions, understand others’ perspectives, and practice prosocial behavior through direct experience. The designed medium is expected to assist teachers in delivering social-emotional learning in a more interactive manner, so that children not only understand the concept of empathy theoretically but are also able to apply it in their daily lives.
| Item Type: | Thesis (Undergraduate) | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Contributors: |
|
||||||||||||
| Subjects: | B Philosophy. Psychology. Religion > BF Psychology L Education > LB Theory and practice of education > LB1501 Primary Education N Fine Arts > NE Print media |
||||||||||||
| Divisions: | Faculty of Architecture and Design > Departement of Visual Communication Design | ||||||||||||
| Depositing User: | Chatarina Chatarina Wihelmina | ||||||||||||
| Date Deposited: | 03 Jun 2026 02:50 | ||||||||||||
| Last Modified: | 03 Jun 2026 03:13 | ||||||||||||
| URI: | https://repository.upnjatim.ac.id/id/eprint/53572 |
Actions (login required)
![]() |
View Item |
