Pembuatan Aset Game Mobile Anak-Anak Di PT. GIT Solution

Febyanti, Feby (2024) Pembuatan Aset Game Mobile Anak-Anak Di PT. GIT Solution. Project Report (Praktek Kerja Lapang). UPN Veteran Jawa Timur. (Unpublished)

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Abstract

In this day and age, smartphones are no longer consumed only by adults, children are starting to become familiar with them and can't even be separated from smartphones, especially when playing games. This play activity needs to be monitored and guided by parents. One of the roles of parents is to choose games that do not just entertain children but can be an educational medium that supports children's growth and development. Through this internship program, the author learns and creates educational-themed mobile games for children. Together with partners, namely PT. GIT Solution, which is one of the business entities belonging to the Yogyakarta Amikom University Foundation which is engaged in development planning and information system development services on a national scale and ready to compete on the international stage, supported by superior and experienced human resources in the field and prioritizing creative technology, innovative in every quality service and product for customer satisfaction. The author has a job desk as a 2D Artist in projects with partners and has created assets for children's mobile games. Keywords: children's games, 2D artist, education

Item Type: Monograph (Project Report (Praktek Kerja Lapang))
Subjects: N Fine Arts > N Visual arts
Divisions: Faculty of Architecture and Design > Departement of Visual Communication Design
Depositing User: Feby Febyanti
Date Deposited: 19 Jan 2024 06:59
Last Modified: 19 Jan 2024 06:59
URI: http://repository.upnjatim.ac.id/id/eprint/20185

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